Blizzard_Console_SavedVars = { ["version"] = 3, ["isShown"] = false, ["height"] = 300, ["messageHistory"] = { { "Sorting particles normally.", -- [1] 0, -- [2] }, -- [1] { "Detail doodad instancing enabled.", -- [1] 0, -- [2] }, -- [2] { "Water detail changed to 3", -- [1] 0, -- [2] }, -- [3] { "Ripple detail changed to 2", -- [1] 0, -- [2] }, -- [4] { "Reflection mode changed to 3", -- [1] 0, -- [2] }, -- [5] { "Reflection downscale changed to 0", -- [1] 0, -- [2] }, -- [6] { "Sunshafts quality changed to 2", -- [1] 0, -- [2] }, -- [7] { "Refraction mode changed to 2", -- [1] 0, -- [2] }, -- [8] { "Enabling BSP node cache (first time - starting up)", -- [1] 0, -- [2] }, -- [9] { "WorldPoolUsage must be stream, dynamic or static.", -- [1] 0, -- [2] }, -- [10] { "CVar 'worldPoolUsage' failed validation for its initial value.", -- [1] 0, -- [2] }, -- [11] { "Alpha map bit depth set to 8bit on restart.", -- [1] 0, -- [2] }, -- [12] { "Hardware PCF enabled.", -- [1] 0, -- [2] }, -- [13] { "Projected textures enabled.", -- [1] 0, -- [2] }, -- [14] { "Texture cache size set to 512MB.", -- [1] 0, -- [2] }, -- [15] { "Shadow mode changed to 3 - 4 band dynamic shadows, 2048", -- [1] 0, -- [2] }, -- [16] { "Shadow texture size changed to 2048.", -- [1] 0, -- [2] }, -- [17] { "Soft shadows changed to 1.", -- [1] 0, -- [2] }, -- [18] { "SSAO mode set to 3", -- [1] 0, -- [2] }, -- [19] { "SSAO distance value set to 100.000000", -- [1] 0, -- [2] }, -- [20] { "SSAO blur set to 2", -- [1] 0, -- [2] }, -- [21] { "Depth Based Opacity Enabled", -- [1] 0, -- [2] }, -- [22] { "SkyCloudLOD set to 0", -- [1] 0, -- [2] }, -- [23] { "Terrain mip level changed to 0.", -- [1] 0, -- [2] }, -- [24] { "Outline mode changed to 2", -- [1] 0, -- [2] }, -- [25] { "LightBuffer mode changed to 2", -- [1] 0, -- [2] }, -- [26] { "Physics interaction level changed to 1", -- [1] 0, -- [2] }, -- [27] { "Render scale changed to 2", -- [1] 0, -- [2] }, -- [28] { "Resample quality changed to 0", -- [1] 0, -- [2] }, -- [29] { "MSAA disabled", -- [1] 0, -- [2] }, -- [30] { "MSAA for alpha-test enabled.", -- [1] 0, -- [2] }, -- [31] { "Component texture lod changed to 0", -- [1] 0, -- [2] }, -- [32] { "Component texture lod changed to 0", -- [1] 0, -- [2] }, -- [33] { "World preload object sort enabled.", -- [1] 0, -- [2] }, -- [34] { "World load object sort enabled.", -- [1] 0, -- [2] }, -- [35] { "World preload non critical enabled.", -- [1] 0, -- [2] }, -- [36] { "World preload high res textures enabled.", -- [1] 0, -- [2] }, -- [37] { "Full memory crash dump disabled", -- [1] 0, -- [2] }, -- [38] { "Error display disabled", -- [1] 0, -- [2] }, -- [39] { "Error display shown", -- [1] 0, -- [2] }, -- [40] { "Displaying errors through fatal errors", -- [1] 0, -- [2] }, -- [41] { "Displaying errors through fatal errors", -- [1] 0, -- [2] }, -- [42] { "Now filtering: all messages", -- [1] 0, -- [2] }, -- [43] { "CVar 'Sound_AmbienceHighpassDSPCutoff' failed validation for its initial value.", -- [1] 0, -- [2] }, -- [44] { "CVar 'Sound_OtherPlayerHighpassDSPCutoff' failed validation for its initial value.", -- [1] 0, -- [2] }, -- [45] { "CVar 'Sound_NPCHighpassDSPCutoff' failed validation for its initial value.", -- [1] 0, -- [2] }, -- [46] { "FFX: Anti Aliasing Mode set to CMAA", -- [1] 0, -- [2] }, -- [47] { "FFX: Color Blind Test Mode Disabled", -- [1] 0, -- [2] }, -- [48] }, ["fontHeight"] = 14, ["commandHistory"] = { }, }